coL.tD Partners with Final Boss

August 9th, 2011

AUGUST 9 2011- Houston, TX

COMPLEXITY TRIGGERS DOWN PLAYERS TEAM UP WITH FINAL BOSS MEMBERS TO FINALIZE NEW COL HALO ROSTER

Due to the proximity of MLG Anaheim and MLG Raleigh, professional Halo teams competing in Raleigh were given approximately 1 week to finalize their rosters before they locked tonight at 5 PM Eastern. After a full week of fast paced team changes and last minute player movement, 3 out of 5 members of compLexity.tD have merged with Victory X and FearItSelf of the infamous Final Boss. Because this new team will hold the sixth seed in the championship bracket as Final Boss, compLexity Gaming’s Halo Reach division will now go under the name of coL.FB.

compLexity Final Boss is:

CompLexity Gaming 2011 Roster

  • Jacob “Hysteria” Reiser
  • Jordan “Amish Acorns” Dotzel
  • Cameron “Victory X” Thorlakson
  • Justin “FearItSelf” Kats
  • Andy “Bravo” Dudynsky

complexity COO Jason Bass had this to say:

We are excited to welcome Justin and Cameron to the complexity family and look forward to this team climbing the MLG ranks. Jason Bass – Chief Operating Officer

The team will be competing in 2 shorts weeks in Raleigh, North Carolina, where exactly one year ago the Triggers Down roster finished top 3 and began their end-of-season run.

Andy “Bravo” Dudynsky had this to say about the recent change:

We’re pumped about this lineup – we have wanted to team with Victory and Fear for quite some time now, and are glad that we have the opportunity to put together such a roster for the end of the season – Victory, Fear, and Hysteria are old teammates, so we know the chemistry is there. Also, we’re extremely excited that compLexity will be supporting the updated roster. It’s an honor to be a part of the organization and we look forward to making our fans and sponsors. Andy “Bravo” Dudynsky

Halo fans, you can watch the team practice on Hysteria’s Twitch.tv channel as MLG Raleigh approaches, and be sure to stay tuned to www.compLexityGaming.com for all coL Halo news.

FilipinoChamp Featured in G4 Fightin’ Words

August 9th, 2011

As we’re all coming down from our Post-EVO high, EVO content is being released in abundance. G4 today released their EVO edition of Fightin’ words, and it features coL.CC’s very own Filipino Champ alongside Clockw0rk.

On this week’s fightin’ words they discuss not only EVO and what it’s like, but also what the feel should be the future of professional fighting games. Alongside that we also get some premier cameos in the background courtesy of Mike Ross and Daigo. 

 

 

Click here for the original video post.

The Devil Plays Protoss: Ladder Anxiety

August 9th, 2011

The Devil Plays Protoss: Ladder Anxiety

by Jacqueline Geller

Hello. My name is Jacqueline, and I suffer from ladder anxiety.

I love StarCraft2! Since the Wings of Liberty launch last July, I have become an okay player. I am not good by any stretch of the imagination, but I have greatly improved, much to the help of my friends. Trust me when I say that I was absolutely miserable when I started playing the game last summer. My friend Blake will give you a fabulous description of how frustrating playing 2v2 games with me used to be. I’ve improved tonnes since we first started playing together. I love team games on the ladder, and I have no issues playing custom games with friends. Playing 1v1s on the ladder, however, stresses me out. I have an impossible time simply pressing the Find Match button, and I often just put off playing until someone asks me for team games or customs. Avoiding the ladder is a bad habit, and it’s only getting worse.

When I really think about it, ladder anxiety seems so silly. Professional players, who play SC2 for a career and income source, seem less nervous when they play tournament games than I do playing ladder games. If DignitasNaNiwa and LiquidRet aren’t having panic attacks playing in the finals of the EU Battle.net SC2 Invitational fighting for $5000 and a first place title, why am I stressing out playing on the ladder? Pros don’t even take the ladder seriously. For professional players, the ladder is an opportunity to practice build orders and play with a larger variety of players. The ladder does not even matter to them. The majority of my friends approach the ladder with similarly cool attitudes. It just seems to be me that has a hard time playing.

As I’m improving as a player, I’m getting to a point where I need to start laddering to improve. Playing customs and team games helps, but it only helps so much. I’m hitting a ceiling with my play, and the only thing that is going to help me is hitting the ladder hard. If I want to get better at SC2, I need to get over my ladder anxiety. I need to hit that Find Match button with ease, multiple times per day.

Thankfully, I’m not the only one who suffers from ladder anxiety.

Thankfully, I’m not the only one who suffers from ladder anxiety. As usual, the TeamLiquid forums are full of useful advice! Here’s what I’ve found and what is relevant to me:

Some players are worried about their number of loses. I laddered 1v1 more in Season One than in Season Two, and I do not think that taking out the losses from my profile affected my ladder anxiety. I was not a sensitive player that got upset when I viewed my profile and saw numerous losses. In fact, I’d rather see the number of losses and considered keeping track of them on Post It notes beside my computer but thought that was a little ridiculous. For me, I think the ability to track losses would be beneficial, but I am not going to drive myself crazy with tick marks on scrap pieces of paper.

Although I am not worried about my number of loses, I am irrationally worried about losing. More importantly, I am worried about getting demoted. What if I lose so much Battle.net decides I don’t deserve to be in the league I’m in!? This wasn’t an issue until I got out of Bronze league, but for whatever reason, getting demoted is a real worry. I read a statistic on TL once that said that something like one in five Masters League players had played less than ten ladder games the entire of Season Two. Are these players just as nervous about laddering and demotion as I am? Why do I even care about being demoted? My league placement is nothing more than a fake accomplishment that does nothing but boost my ego and ensure I play against others with a similar skill level. Ladder placements allows Battle.net to place me against players with similar skills which will ultimately help me improve my game. I should embrace both demotions and promotions.

One piece of advice on TL that I found insightful was to change the way you approach the ladder. This will be something that I will struggle with. Players often approach the ladder with the goal of getting into a higher league. I’ll admit that my goal is to get into a higher league and has been for quite some time. The ladder is set up to have this as a goal. It is quite easy to look at the ladder and pick a goal of wanting to get Rank 1 or getting into a higher league, Instead of approaching the ladder with the goal of getting into a higher league or a better rank, players should approach the ladder with the goal of practicing, improving and learning from mistakes.

You’ve been promoted!

If the ladder is to be used for just for practice, though, what exactly am I practicing for? With the abundance of weekly online tournaments for amateurs, perhaps it’s time I start competing more. I have played in a handful of online tournaments here and there, but I have not played in many. A reasonable goal for me would be to play a minimum of three SC2 1v1 ladder games per day to practice for competing in one tournament every week. It could encourage me to play more and take the ladder less seriously if I have something more serious than ladder games to train for. I know a handful of lower league players who stream their games while they ladder. Unlike the pros who stream to educated, to earn money through ad revenue or to entertain, amateurs often stream for two reasons: accountability and advice. With the pressure of an audience, players are more accountable to press the Find Match button and to play their best. Stream watching critics are not shy and will voice their opinions if the player they are watching is bad. On the plus side, stream viewers can also offer advice and feedback on game play. Personally, I do not want to stream my games anytime in the near future, but it could be a way for you to reduce your ladder anxiety.

I want to be a better SC2 player, and in order to improve, I am going to have to bite the bullet and face my ladder anxiety. If I force myself to ladder frequently, I’m hoping the anxiety will fade. My goal for the rest of the year will be to 1v1 ladder a minimum of three games per day. If I am out of town, it will be okay for me to miss days, but I have to return to the routine of laddering when I return home. I will use ladder games to practice, to improve and to learn from my mistakes. In order to have something to work towards, I will start competing in online tournaments on a weekly basis. It is a touch corny announcing this grand plan on compLexity, but setting goals publicly will keep me accountable. As my skill improves and my ladder anxiety washes away, I can readjust my goals in the upcoming months. Wish me luck?

Readers, do you have any additional advice for me? Have you had experience with ladder anxiety? I want to break my ladder anxiety and could use all the advice I could get.

Thank you!

Jacq

About the Author – Jacqueline Geller

After years of playing World of Warcraft, a friend introduced Jacqueline to Starcraft early last year. Jacqueline’s relationship with Starcraft started out slowly: a handful of casual dates, a little bit of flirting but nothing serious. She took her relationship with the game to the next level after BlizzCon 2010 where she experienced eSports magic first-hand and realized that Starcraft was the one. Despite being a mediocre player, she has been clambering the ladder at a glacial pace and has spent more time watching Starcraft online than she’d like to admit. In March, Jacqueline made the leap from eSports fan to eSports professional when she was hired by the Handsome Nerd as their Art Director, combining her design skills with her love of Starcraft. Since its start in April, Jacqueline has been a contributing writer for the North American Star League, writing coverage for Division 1. Offline, Jacqueline is a bookworm, a runner, a freeride snowboarder and has a Human Ecology degree with a Clothing and Textiles major.

View Jacqueline’s profile here.
Visit @jacquelinesg on Twitter

coL.SC2 vs. Mousesports – EG MCS 1:1

August 8th, 2011

Tonight marks the start of Evil Geniuses’ Masters Cup Season VI and, to kick things off, we have compLexity.SC2 taking on Mousesports. Slated to start at 9:00 PM EST, the team league will have commentary provided by djWHEAT.

Tonight’s match is sure to be an exciting one, especially considering that last season Mousesports took first place while compLexity took second.

 
coL.SC2
0
0
0
0
Mousesports
3
1
0
4
Time: 9:00PM EST | Maps: Best of Five (all games are bo3)
G1: drewbie 1:2 MorroW | G2: CrunCher 0:2 MaNa | G3: CatZ 1:2 ThorZaIN | G4: drewbie/CatZ 1:2 MaNa/ThorZaIN

For those of you who haven’t watched the EG MCS, it has somewhat of a strange format. It’s a best of five team league, with games 1-3 being 1 on 1 best-of-three, game 4 being a 2 on 2 best-of-three and the 5th ace match being a 1 on 1 best-of-three.

Be sure to tune into www.onemoregame.tv tonight to catch all the great eSports action.

coL.HoN Takes First in the IGN PPB Tourney #2

August 7th, 2011

Today CompLexity’s Heroes of Newerth team made a big splash in the HoN community by taking first place in the IGN Prime Pro Beatdown Tourney #2. This tournament was no walk in the park with teams like SK Gaming and Vitality in the bracket. Despite these big team names, coL.HoN stayed strong and made it to the final match where they faced off against Breakys’ Boys. Both teams played great games, but in the end compLexity came out ahead.

We’d like to give a huge congratulations to coL.HoN. They displayed a tremendous amount of skill and kept cool when the pressure was on. Be sure to keep an eye on coL.HoN as they continue to be a driving force in the Heroes of Newerth community.

If you missed out on the action, check out HONCAST for the replays, which should be posted tomorrow.

Interview with coL.jaH

August 7th, 2011

One of compLexity’s newest members, Matthew “jaH” Penaroza was recentely interviewed by Gamereplays.org. In the interview jaH comments on how coL.HoN came to be, as well as what the team needs to do to be the best that they can be. Matthew also dives into what makes his opponents so good, as well as what he thinks about the current status of HoN.

An excerpt from the interview can be found below:

 

GR: DWI has been a well-known team on the scene for quite a while, but in recent times you haven’t been able to secure yourself a number 1 spot in a tournament lately. You guys recently got picked up by compLexity, how did you get said sponsorship? Why didn’t you guys look for sponsorships in the past?

Jah: Our team has been approached by quite a few sponsors in the past, but most of them really didn’t meet up to our standard of what we wanted from a sponsor. However, when we were approached by Complexity Gaming who got pointed our way by [S2]Detonator and [S2]Johnnyutah, we were more than eager to get things underway. They were friendly and straightforward with us and laid out a contract that was mutually beneficial which we were quick to accept. We had all recognized coL from their old Counter-Strike team and we all were excited to join such a prestigious organization.

GR: Right now, what team do you feel is your biggest challenge and why?

Jah: The biggest challenge to coL is coL, we are our greatest adversary. I know that as individuals we all have the skill level to beat any team on the scene right now. We as a team just need to figure out how to take the five individuals on the team and form them into one. Building a team is like building a house, if a house has a bedroom, a living room, and a dining room, but no bathroom, the house isn’t truly complete. Just like a house, if a team is missing just one part it won’t function how it should. Our potential has yet to be fully reached as the transition of our new roster takes time but once it blossoms, I feel that we will be dominant like no team before us.

 

Read the full interview by clicking here.

The V – Week #22

August 7th, 2011

Post Game:

Despite some technical difficulties, tonight’s episode of The V featured some very exciting games. In a PvZ series that went all the way to game seven, Vile.Hawk managed to knock Reign.Perfect off his throne ending his two week reign as champion of The V.

Game one was on Crossfire saw some pretty straight forward play. Hawk played a standard macro style powering up on Roaches, Zergling and Infesters. Perfect went with a two Colosuss timing attack which easily wiped the floor with Hawk. Game two on Tal’Darim Altar ended quickly when Perfect successfully pulled off a cannon rush. Game three saw Perfect try to do the same Colossus timing attack seen in game one, but this time Hawk was ready with Corruptors. Hawk held off the push and took home the win. Game four was on Typhon Peaks and saw Perfect rush for Dark Templar right away. With no detection, Hawk gg’ed at the first sign of the attack. Game five was on Zel’Naga Caverns. Perfect attempted to power up on two bases and get out some Colossus and Void Rays. Unfortunately for him, just as he was pushing out (which was pretty late in the game) his videocard died. It was too late for a re-game and Hawk was thirty supply ahead, so Perfect forfeited. The last game was on Shattered Temple and, not wanting to overload his videocard again, Perfect tried to end the game quick. He started off with a Sentry heavy four Warpgate rush. Hawk managed to hold it, forcing Perfect to regroup and try his attack again. With the two base advantage Hawk had no problem parrying the attack and winning the game.

Both players played very well and should be happy about their performances. Be sure to tune in next week when Vile.Hawk tries to hang onto his championship of The V.

The V

The compLexity Syndicate is proud to announce week 22 of our Starcraft 2, 1 v 1 initiative, called The V! This week, our current champion  Michael “Perfect” Thompson from Team Reign will take on  Devan “Hawk” Subramaniam from Team Vile. This will be Perfect’s second defense of his title after taking down Pokebunny from GoSu last week. This week, The V is being presented at a special time and date of 11PM EST (8PM PST) on Sunday, August 7th.

Each week we will invite two professional SC2 players to square off for a $100 cash prize.  The winner will return the next week to take on a new challenger.  In addition, every week we will offer viewers the chance to enter to win great prizes, including the new Sound Blaster Tactic Headset.

 

Information

Date: 11:00 PM EST
Format: Best of 7
Streaming: twitch.tv/compLexity
Prize: $100.00 per week
Casting: AskJoshy

 

WEEK 22

Michael “Reign.Perfect”
Thompson
vs. Devan “Hawk”
Subramaniam

 

History

Week 21 Reign.Perfect > GoSu.Pokebunny 4-3
Week 20 –
Reign.Perfect > coL.CatZ 4-3
Week 19 – Qxc.Agh < coL.CatZ
Week 18
sixjax.Cocoa < coL.CatZ
Week 17
FXOpTiKzErO < coL.CatZ
Week 16 –
FXOpTiKzErO > Sixjax.Terran 4-3
Week 15 – Vile.Spanishiwa < Sixjax.Terran 1-4
Week 14 –
Vile.Spanishiwa > Fnatic.KawaiiRice 4-2
Week 13 –
Vile.Spanishiwa > VT.Spades 4-2
Week 12 – Vile.Spanishiwa > ROOT.minigun 4-3
Week 11 – coL.CrunCher < ROOT.minigun 3-4
Week 10
coL.Cruncher >EG.StrifeCro” Shu 4-0
Week 9 coL.CrunCher > LzGaMeR 4-1
Week 8 coL.CrunCher > d.SjoW 4-1-1
Week 7
coL.CrunCher > LGPainUser 4-1
Week 6d.SjoW > EG.Axslav 4-3
Week 5 Slush < EG.Axslav 1-4
Week 4 –
DDE < EG.Axslav 0-4
Week 3
DDE > FXO.Sheth 4-1
Week 2
Liquid Tyler < FXO.Sheth 3-4
Week 1 Liquid Tyler > ROOT.drewbie 4-1

 

Be sure to mark your calendars and check in every Friday night for some of the best 1v1 action in StarCraft 2!  Tune in to see who can survive the longest in THE V!

 

compLexity Gaming:  YOUR source for professional gaming news and entertainment!

NASL Season 2 Map Pool Revealed

August 6th, 2011

With Season 2 kicking off at the end of this month, The North American Star League has been making some important announcements. Today the NASL revealed the map pool for the upcoming season.

The maps that will be featured in Season 2 include:

  • Shattered Temple
  • Xel’Naga Caverns
  • Crevasse
  • Tal’Darim Altar
  • Metalopolis
  • Terminus
  • Antiga Shipyard
  • Dual Sight
  • Bel’Shir Beach

As you’d expect from a large StarCraft II league some of the maps have had some minor adjustments made to them for balancing reasons. “Terminus and Tal’Darim Altar both have had rocks added at their thirds, while Metalopolis now has rocks at the gold expansion. Antiga Shipyard, Metalopolis, and Shattered Temple all are forced into cross positions.”

What do you guys think about these map? Are there any you are surprised about? What about the maps that were excluded? It seems that a lot of these are from the GSL. Do you guys think that the GSL will continue to be a trend setter in terms of map pool? Let us know what you think by leaving a comment below.

Source

compLexity Academy MLG Raleigh Qualifier

August 6th, 2011

Last month, a terran by the name of Lizzuma won the last compLexity Academy tournament and only lost one game in the final versus Gensulitor. Both members attended MLG Anaheim and they did very well in the open bracket. The open bracket is extremely difficult, but it is great experience for our up and coming professional gamers.

This is compLexity Academy’s qualification tournament for MLG Raleigh and is set to begin on August 11th at 7 pm EST. The winner from this tournament will receive an all expenses paid trip to go play at MLG Raleigh. The format of this tournament is double elimination and best of 3 for each game. 

Seed Determination:
Seeding is determined by the points gained from the initiation tournament. Future tournaments for the Academy will use the same format, so accumulating points will be important for all players. The points are given out on an opposite placing x2 scale. So, if you get 1st place you would get 10×2 = 20 points and if you get 10th place you would get 1×2= 2 points.

 

Player list and Seedings

1)   Lizzuma
2)   Gensulitor
3)   Goswser
4)   Brobocop
5)   Cheec[h]
6)   Strength
7)   Lagragian
8)   Damncats
9)    Fallen

Starting Map:
The starting map will be determined by veto’s. The lower seed veto’s first so the higher seed will get to choose between the last two maps. After the first map is played, all other maps will be playable for each game after and there will be ONE veto per player. Example- Lizzuma wins map one and then he will get to ban 1 map and his opponent can pick from all other maps except the one played and the one veto’d. Lets say his opponent then wins, now his opponent will ban 1 map and then Lizzuma can pick from the rest except from the ones played and banned.

 

Brackets: http://challonge.com/mlgraleighqual

Map Pool:
MLG Dual Sight
MLG Metalopolis
MLG Shakuras Plateau
MLG Shattered Temple
MLG Tal’Darim Altar
MLG Testbug
MLG Xel’Naga Caverns

View the tournament LIVE on our Twitch.TV stream by clicking here.

The compLexity Academy website is officially LIVE. Here you’ll find up to the minute rankings of the top 10, as well as the latest news, forum threads, blogs and information about the compLexity Academy. To visit the sub-site, click here.

Introducing Damncats and Fallen

August 6th, 2011

Please join me in welcoming Damncats and Fallen. These two took 11th and 12th place in the Academy qualification tournament. They both are extremely talented and we are excited that they accepted our invitation. I asked both of them a few questions and here are their answers:

Fallen

What was your reaction when you did not manage to finish top 10 in the compLexity Academy placement tournament? How do you feel now that you have been invited back to the team?

I was extremely bummed when I didn’t make it in the top 10 after the initial tournament. I trained pretty hard for it and didn’t give a good showing. I actually took a few days off sc2 out of frustration :P. While this isn’t the way I wanted to get into the Academy, I certainly couldn’t turn down the offer once I found out what had happened.

Two of the players who had been dropped from the compLexity Academy due to commitment constraints. What level of commitment are you able to provide to the compLexity Academy? Should fans be expecting you to be at the top of the team quickly?

At the very least I’m going to be attending all the weekly practices for sure; how could I not want to practice with people better than me or on my level each week, and they can’t say no! 😀 But in all seriousness, since I got the new I’ve been chatting with a few members, doing some side practice with some people and ironing out a few builds and it’s been a blast. I’m definitely committed to the Academy
100% and I hope that I don’t disappoint any fans out there. I’m in this Academy to
improve and I won’t rest until I’m #1 rank in the Academy.

What do you believe will be most beneficial about the compLexity Academy for you? What are you going to do in order to take full advantage of this? 

Well as I said we have weekly practices together and I think it helps a lot to say “Hey I need help with this PvX, want to iron out some games?” And you’ve got a group of guys together that are pretty open to practice and definitely open to helping one another even though we’re sort of competing against each other at the same time. I think the competition and practice and the fear of failure are what’s
most beneficial for me. I want to show that not finishing top 10 in the tourney was a fluke. I’ve been putting a lot of time back into sc2 and I think with practice with the team and just in general I’ll be able to take advantage of the positives of being in the Academy.

 

Damncats

What was your reaction when you did not manage to finish top 10 in the compLexity Academy placement tournament? How do you feel now that you have been invited back to the team?

I was disappointed, I felt like I could have done better in the placement tourney. It definitely helped me get over my apprehension/anxiety of playing on a streamed match (and the fear that I will embarrass myself horribly). I did a pretty good job of embarrassing myself I think and it wasn’t so bad after all. Lesson learned at least. I feel pretty lucky to have been invited back. Although it’s a rather lame way to get into the team I must admit, I am glad that two people decided not to join. 😀

Two of the players who had been dropped from the compLexity Academy due to commitment constraints. What level of commitment are you able to provide to the compLexity Academy? Should fans be expecting you to be at the top of the team quickly?

I can commit heavily to any practice/tournament sessions that the academy will hold. I play a lot already so I should be able to fit any events that happen into my schedule no problem. As for the second part I would have to default to the standard Korean response: I will do my best to show entertaining games and to get to the top of the rankings. There are one or two people I am rather scared of though.

What do you believe will be most beneficial about the compLexity Academy for you? What are you going to do in order to take full advantage of this? 

I think having more practice partners will be helpful (assuming people in it already want to practice with me, hehe). The terrans in the academy have many different playstyles so being able to experience all of those will definitely be a bonus. I think having more people criticizing errors in my play will definitely help as well (as I’m sure they are quite numerous still, much to my dismay). To take advantage of all this I plan on being present and on time to any events the academy holds as far as tournaments, scheduled practice sessions, etc. And of course keep playing a lot against as many people as I can, whether they are in the academy or not.