WCG Qualifiers Announced

April 13th, 2011

Without a doubt the World Cyber Games has been a staple of eSports and the progaming community for quite some time now. Today the WCG announced that the US National Finals will consist exclusively of online qualifiers and will see “4 teams/players into the National Finals, with the exception of StarCraft 2 which will qualify a total of 8 players.”

Each game will include at least one “Last Chance” qualifying round which will consist of the top 32 teams / players from each of the previous online qualifiers who will be automatically autoberthed into the event.  Each qualifier will be a single elimination into double elimination finals format with only the top team or player successfully qualifying for the US 2011 National Finals.  Players must be US citizens and live within the continential United States, and will not be allowed to qualify for multiple games.

In case you haven’t been following WCG news, the games being played this year include:

Counter-Strike 1.6
StarCraft II
League of Legends
Tekken 6
Cross Fire

The online qualifiers will be running from April 25th through July 31st. To register for the WCG or to check out all the details, click here.

 

CrunCher vs aTn.Darkforce – NASL

April 13th, 2011

NASL – Week 1 / Day 2

Tonight, compLexity’s CrunCher finds himself in action in the North American Star League taking on the German Darkforce from Alternate ATTAX. This is the first week of the NASL so both players will be looking to make their mark early on in the season.

The match is set to begin at 11PM EST, however the NASL stream will kick off at 9PM EST as July takes on White-Ra and qxc takes on Moman in the matches prior.

 

North American Star League – CrunCher vs Darkforce

coL.CrunCher

Class:
Location: TN, USA
Team: CompLexity

vs

aTn.Darkforce

Class:
Location: Germany
Team: Alternate

 

 
coL.CrunCher
0
0
0
2
aTn.Darkforce
0
0
0
0
Time: 11:00PM EST
Maps: Best of Three

 

Mind of the Gamer #8: Michael “Spanishiwa” Yabut – Zerg

April 12th, 2011

In the eighth episode of “Mind of the Gamer,” the show that has professional gamers explain their replay and describe what they were thinking during the match, Michael “Spanishiwa” Yabut showcases his Zerg play.

 

MLG with Soundproof Booths at Columbus

April 12th, 2011

After numerous issues with the sound coming from the casters at MLG Dallas this past month, MLG has decided to implement soundproof booths at MLG Columbus, the next event on the MLG Pro-Circuit. In Dallas, the casters live audio had to be cut as players could hear the play by play, which may have led to unfair gameplay from its competitors.

MLG’s Lee Chen had this to say:

 

 

Soundproof booths have already been successfully implemented into the GSL, WCG and Dreamhack events. CompLexity Gaming will be on-site at MLG Columbus to bring you all of the latest videos, pictures and news from the event.

NASL Kicks Off

April 12th, 2011

After months of waiting, tonight finally marks the start of the North American Star League. At 8:30 PM EST pregame interviews will start, followed by the first match at 9:00 PM EST.

Expect to see some fantastic games from tonight’s Division 1 group featuring: Moon vs. Grubby, Vibe vs. TLO, Artosis vs. Sheth, Fenix vs. Kiwikaki, and Rainbow vs. Morrow. For a breakdown of Division 1, click here.

Each match will be a best of three and will feature the maps Terminus RE, Crossfire SE and Backwater Gulch.

In order to tune into tonight’s matches, just head over to the NASL homepage to check out the free stream. If you have already paid for your HD stream pass ($5 per broadcast or $25 per season), you will be able to log into the high quality stream from the NASL site as well. Commentary will be provided by Geoff “iNcontrol” Robinson and Andre “Gretorp” Hengchua.

Please note that the NASL will be broadcasting Tuesday through Saturday until Season one ends on June 11th. Be sure to tune in tomorrow so you can cheer on compLexity’s CunCher as he takes on Darkforce.

QPAD Announces MK-80 Mechanical Keyboard

April 12th, 2011

The QPAD MK-80 Mechanical keyboard

 

The key to pro gaming performance

The world-renowned premium gaming gear company QPAD sets a new standard in keyboard performance with the MK-80 Mechanical keyboard. Targeted at pro gamers and demanding enthusiasts, this full size board boasts to bring a new dimension to the gaming experience.

This keyboard is packed with state of the art technology such as individual LED:s for each key and switches plated with gold/silver alloym but it’s the core functionality of the board that really makes it unique: The QPAD MK-80 Mechanical key technology.

Unlike your average keyboard, that functions through rubber domes, forcing you to press each key all the way down in order for the stroke register, the MK-80 sports true mechanical switches with unmatched accuracy and feel. No more pressing cheap plastic bits with full-force in order to activate the keys. The QPAD keyboard will respond to your every move in an instant.

Other boards normally have a short life span and wear out quickly, resulting in unresponsiveness, delays and a dull, clunky feel to the keys. For most gamers, as well as professional typists, it’s all about the feel, and that is where the QPAD MK-80 truly shines!

Each key is built to last 50 million strokes, and the QPAD MK-80 mechanical key technology provides distinct feedback and puts you in absolute control. The travel distance of the keys is set to 4mm with an actuation point at 2mm. Typing or gaming on the QPAD MK-80 simulates the experience of a mouse click: you press it, you hear it and you feel it.

QPAD strongly recommend their board to be set up via the PS/2 connector when possible. This will enable unlimited amount of simultaneous key presses, and since USB connected keyboards force your CPU to take time polling the strokes, it will also allow your computer to focus on what you want it to: running your game as fast as possible. 

The QPAD MK-80 comes with a two-port high-speed USB hub, 3,5mm headphone & microphone jacks and a detachable wrist pad. Four different backlight levels allow you to find the right key, day or night, in any situation. Other nifty functions include full N-key roll over with PS/2 or 6 key roll over with USB, gold plated connectors for extremely low latency, media keys for volume, control, play, pause and skip tracks. The board also supports full anti-ghosting with additional PS/2 plug.

Over all, this unique high end keyboard carries the potential to set a new standard in computer peripherals.

QPAD will present the MK-80 to fans, gamers, the industry, and the world, for the very first time at Norway’s biggest gaming convention: The Gathering, held in Hamar, Norway.

 

Dreamhack Stockholm Invitational

April 11th, 2011

Tomorrow morning at 8:30 AM EST the Dreamdrehack Stockholm Invitational StarCraft II tournament will be kicking off. With an impressive player list consisting of: MC, Jinro, IdrA, Huk, Morrow, White-Ra, TLO and Sjow, entertaining games are pretty much guaranteed. Top that with the fact that the winner will be taking home 100,000 SEK (roughly $16,000) and you can bet each player will be playing his heart out.

Coverage of the tournament will be provided by DreamHacktv, with casting by Shaun ”Apollo” Clark and Benjamin ”Demuslim” Baker.

The bracket looks like:

Dreamhack bracket

 

The format is relatively simple. Every game except the grand final will be a best of three. The final match will be a best of five. Unfortunately there is no information available regarding the map pool.

For the rest of the details click here.

GOMtv Reveals the Next Code A Caster

April 11th, 2011

Recently GOMtv announced that the well known and respected American commentator Noah “moletrap” Kalb will be arriving in Korea to help doa with the Code A casting.

For those of you who may not be familiar with Moletrap, he’s been an active member in the eSports community for a long while. His resume includes: “many live events both online and offline,” even working “as the official SC caster for WCG US Final 08. He has also casted a several VT Opens and some Reddit events with the most recent event being CSL Invitational.”

In preparation for this new gig, Moletrap has recently uploaded several replays to his Youtube page where he commentates along side his future Code A casting partner doa. To get an idea of their chemistry check out the replays here.

Backstage at the GSL

April 11th, 2011

Anyone who watches GOMtv’s Global StarCraft II League is familiar with the Code A commentator DOA. Today DOA uploaded a short video to Youtube showing off the backstage area of the GOMtv studio.

It’s pretty interesting to see how GOMtv makes the GSL happen. For most viewers, myself included, we’ll never get a chance to fly out to Korea and check out the GSL live. Videos like this help us “foreigners” feel a little more connected to the GSL and eSports. Hopefully DOA will keep bringing his camera to work so we can get an idea of how Korean eSports operates behind the scenes.

 

Boom/Bust of Gaming

April 10th, 2011

Recently on ESFI, popular eSports journalist Chris Schetter released an editorial piece about the boom/bust of gaming. Schetter discusses the influx of tournaments and prizes being awarded for Starcraft II, as well as the need for an internal organization in gaming, similar to that of the PGA in golf.

Below is an excerpt from the article:

 

The notion that e-sports is a cyclical beast – that periods of rapid inflation and deflation are a given – seems to be one that’s widely held. Even the most starry-eyed optimist would have to admit that the pace of the current uptick in activity and attention around the scene can’t be sustained indefinitely.  In just three years time, the American scene went from its post-collapse emptiness to one that’s arguably too full; nearly a million dollars will be distributed to StarCraft players alone through a handful of different invitationals and prize circuits this year.

It’s too soon to address questions of whether the audiences around these competitions will grow in proportion to the money being dumped into them, or whether the return-on-investment can’t keep pace, and a contraction is in store for us in a year or two.  If the latter proves true, just as it had in 2008, it would seem to lend credence to gaming being cyclical.  However, an analysis that stops there would be incomplete, and would let gamers as a whole off the hook for allowing that to be the status quo.

 

Read the entire article on ESFI by clicking here.

Photos: MLG