MLG Releases MLG Weekly

June 29th, 2011

Today Major League Gaming revealed their newest project, MLG Weekly. Featuring “everything competitive gaming and everything MLG- interviews, behind the scenes footage, player profiles, and much much more,” MLG Weekly looks like a great way to build hype in between MLG events.

The first episode recaps all the exciting action from MLG Columbus, as well as all the big announcements from this year’s E3. There’s also a Halo Reach top 10 plays countdown, as well as a “classic match of the week” featuring oGsMC vs. EGIdrA from MLG Columbus.

IEM 6 to be Held at Germany’s GamesCom Convention

June 29th, 2011

Today the ESL (Electronic Sports League) announced that it will be holding IEM 6 at Germany’s GamesCom convention which runs from August 17th through the 21st. With a $53,000 prize purse split between its StarCraft II and League of Legends tournament, you can be sure the world’s best progamers will be competing. To add a bit more weight to the tournament, the winners will be granted a seat for the World Championships at the end of the season.

Michal Blicharz, Director of Pro Leagues at Turtle Entertainment, stated:

 

Last year’s Intel Extreme Masters at gamescom was one of the best events we have ever had. We are thrilled to be coming back and we have every intention of making this year’s event even better for the swarm of fans in the hall and on the streams.

 

Last year’s IEM 5 saw some amazing games with MorroW beating IdrA for the championship. With an increased prize pool, you can bet that this year’s IEM will see some fierce competition.

Source: ESFI World

The Devil Plays Protoss: Spoiler Alert

June 27th, 2011

The Devil Plays Protoss: Spoiler Alert

by Jacqueline Geller

Any opinions expressed in this article are solely those of the author and do not necessarily represent those of compLexity Gaming or its parent company.

 alt=

Spoiler Alert: HuK wins Homestory Cup 3!

eSports events are broadcast live, just like any other sports event. The only difference between eSports and sports broadcasts is that there is the option to play games in advance, cast from replays and broadcast the games at a later time while keeping the results secret. Think about how ridiculous it would be if a soccer game that was being played live in front of thousands of screaming fans was to be broadcast at a later time or spoilers were to be kept out of newspapers. No one tries to keep the results of the World Cup soccer matches a secret so people can catch up on the matches at their convenience.

I realize that it is much more exciting to watch the VOD of the Homestory Cup 3 finals and see the excitement of Chris “Liquid’HuK” Loranger’s win without knowing the results prior to watching, but it is a live event. Gay marriage was just legalized in New York this past week, and can you imagine the ridiculousness of someone saying “no, don’t tell me if gay marriage was legalized or not. I want to read the legislation in my own time and find out the outcome for myself!”? The Boston Bruins won the Stanley Cup, and regardless of whether you were able to watch the game or not, the news and its riots were plastered on newspapers and all over the internet. No one would be able to keep that game spoiler-free, and I do not understand why people in the SC2 community expect special treatment.

With the overwhelming amount of SC2 content to consume, there is no way to watch everything. I can understand being upset over spoilers if you are extremely attached to one tournament or player, but let’s be honest: even if you work from home and have hours per day to watch tournaments and VODs, you could not consume all the SC2 content available. Trust me, I know. There is a good reason that SC Center had job postings up looking for people to help watch and summarize games and results: there is too much for one person to watch. Between the GSL, IPL, NASL, MLG, TSL and every other league, invitational and tournament, we’ve got a lot going on. The common excuse of the spoiler-free crew is that they want to watch the content in their own time, but how will they ever catch up? There is no way that someone can use wanting to watch the games at a later time as an excuse for why they don’t want spoilers unless they are committing to one tournament. Even then, some of the content is overwhelming. The NASL had five nights of content per week averaging over three hours of games per night. That is 15 hours of content per week from just one tournament. How could anyone possibly keep up with every tournament?

If you want to live a spoiler-free eSports lifestyle, it is your responsibility to avoid spoilers. You cannot blame everyone else for spoiling results if you’re not doing anything to avoid them.

If you want to live a spoiler-free eSports lifestyle, it is your responsibility to avoid spoilers. You cannot blame everyone else for spoiling results if you’re not doing anything to avoid them. Don’t want to know who won last night’s GSL matches? Keep off of Reddit. Avoid Twitter like the plague. Do not browse GSL posts on TeamLiquid. Watch the matches as soon as possible to ensure the outcome is a surprise. A friend of mine wanted to avoid the results of the latest NHL Draft until he was able to catch up on his PVR recording that night. In order to keep the results spoiler-free, he turned his phone on airplane mode and kept himself off sports sites for the day. Do what you can do to avoid spoilers if you don’t want the results to be spoiled.

I like spoilers. I love using Twitter to connect to the SC2 community and to find results in real-time with next to zero effort. On a regular basis, I ask friends to tweet results at me when I miss big games. I love SC2, but sometimes I do need to leave the house or sleep. It is unrealistic for me to want to catch up on matches at a later time. too. With dozens of games being played every day, there is even more content to catch up on later. If I was particularly attached to a particular tournament or player, perhaps I’d feel differently, but every tournament has its charm, and I adore too many players.

Community sites like TeamLiquid and tournament sites like the NASL do their best to keep the site as spoiler-free as possible to keep everyone happy. In this community, it is best to remove spoilers than face the wrath of the spoiler-free crew. I do think there should be a point of no return, though. How long do you think we should save the results of tournaments before they become common knowledge? For the NASL, it makes sense to keep spoilers off the site or tournament Twitter until the European re-broadcast, but when should results be posted all over the site? What about for community sites? Moderators do a fantastic job of keeping sites spoiler free, but when do you think results become common knowledge? Is there a timer?

About the Author – Jacqueline Geller

After years of playing World of Warcraft, a friend introduced Jacqueline to Starcraft early last year. Jacqueline’s relationship with Starcraft started out slowly: a handful of casual dates, a little bit of flirting but nothing serious. She took her relationship with the game to the next level after BlizzCon 2010 where she experienced eSports magic first-hand and realized that Starcraft was the one. Despite being a mediocre player, she has been clambering the ladder at a glacial pace and has spent more time watching Starcraft online than she’d like to admit. In March, Jacqueline made the leap from eSports fan to eSports professional when she was hired by the Handsome Nerd as their Art Director, combining her design skills with her love of Starcraft. Since its start in April, Jacqueline has been a contributing writer for the North American Star League, writing coverage for Division 1. Offline, Jacqueline is a bookworm, a runner, a freeride snowboarder and has a Human Ecology degree with a Clothing and Textiles major.

View Jacqueline’s profile here.
Visit @jacquelinesg on Twitter

Supreme Court Rejects Violent Videogames Law

June 27th, 2011

Today the U.S. Supreme Court ruled against a proposed California law that was aiming to ban the sale of violent videogames to minors. The law, which was ruled unconstitutional, would have banned the sale or rental of violent videogames to anyone under the age of 18 in California. Anyone who violated the proposed law would have been fined upwards of $1,000.

The Supreme Court voted 7-2 in favor of rejecting the proposed law. Only Justices Breyer and Thomas thought the law was constitutional.

Justice Antonin Scalia, who filed the court’s opinion, said “Video games qualify for First Amendment protection. Like protected books, plays, and movies, they communicate ideas through familiar literary devices and features distinctive to the medium.”

Justice Scalia added “Reading Dante is unquestionably more cultured and intellectually edifying than playing Mortal Kombat. But these cultural and intellectual differences are not constitutional ones.”

Justice Thomas defended his position by stating “The majority strikes down, as facially unconstitutional, a state law that prohibits the direct sale or rental of certain video games to minors because the law ‘abridges the freedom of speech.’ But I do not think the First Amendment stretches that far. The practices and beliefs of the founding generation establish that ‘the freedom of speech,’ as originally understood, does not include a right to speak to minors (or a right of minors to access speech) without going through the minors’ parents or guardians.”

Obviously the videogame industry is pleased with this ruling. Vice President and General Counsel of the Entertainment Consumers Association Jennifer Mercurio commented, “We are thrilled by today’s news. We had hoped that we would see this decision, and it’s been a long time coming.”

Source

Baneling BBQ: Protoss Colossus

June 26th, 2011

Baneling BBQ: Protoss Colossus

by Emil Erlandsson

 

 

Visit Baneling BBQ for more cartoons from Emil Erlandsson

coL.CrunCher Interviewed by ESFI World

June 26th, 2011

CrunCher recently spoke to ESFI world about some hot topics in the community, including his “abusive” playstyle and the rivalry he’s had with IdrA. He also talks about what it means to be in CompLexity and what makes it special to him.

Patrick “chobopeon” O’Neill goes pretty indepth with one of the more polarizing and successful protoss players in North America, check it out below.

 

 

Source: ESFI World

Baneling BBQ: The Perfect Place

June 25th, 2011

Baneling BBQ: The Perfect Place

by Emil Erlandsson

 

 

Visit Baneling BBQ for more cartoons from Emil Erlandsson

fnx Retires from Counter-Strike

June 24th, 2011

Former compLexity Counter-Strike star, Lincoln “fnx” Lau, has announced via an interview with Teamplay.com.br, that he would be retiring from the game, only two months after joining Gamerhouse which followed his departure from compLexity.

Lau has made it clear that he will continue to be a part of the community by launching a Counter-Strike academy with two other Brazilian players.

His retirement leaves GamerHouse with the following roster:

Henrique “rikz” Waku
Vito “kNg” Giuseppe
Lorenzo “lrz” Caruso
 Nathan “fv” Mendes

For a link to his interview with Teamplay, click here.

coL.SC2 Takes 2nd in EGMC Finals

June 24th, 2011

Post Event

During the weekend we’ve witnessed our fair share of drama and excitement from the EG Masters Cup, but it is all over now and the results are in: CompLexity take second place! After a grueling close match in the first round, getting cast into the lower bracket, and then clawing their way to the grand finals, the team has done very well and showcased the strength of the CompLexity team.

Being able to set aside the disappointment after losing an extremely close set to mouseports in the first round, coL.SC2 were able to take an easy victory in the next match going 4-0 against Fnatic and advancing towards a match with Diginitas for a spot in the finals. It seemed dark for a while for the CompLexity team but they pulled off the reverse all-kill, with CrunCher clinching two very important wins and CatZ and Drewbie, as always, being reliable in the team game. Unfortunately they were not able to go all the way, coming into the Grand Finals with an inherent handicap because they came from the lower bracket, losing 1-3 in the finals; as always the 2v2 team showed their strength and stability.

We’d like to give a congratulations to all our members in coL.SC2 as well as the EGMC Champions, Mousesports!

EG Master Cup

Following some grueling prelimiary rounds, the EG Master’s cup is having their grand finals this weekend, and CompLexity’s StarCraft II team is in the midst of it. After securing their spot last week by taking down Fnatic, coL.SC2 is in position to take home up to $10,000 in prize money. The Master’s Cup Series Season V Final’s Weekend to take place July 2-3 at 9:00am PDT / 12:00pm EDT / 4:00pm UTC for the pregame show. Marcus “djWHEAT” Graham will be joined by Greg “IdrA” Fields as they cast the event.

The first match will be CompLexity Gaming vs Mousesports and is set to begin at 12:00PM EDT.

 

Grand Finals

 
coL.SC2
0
0
0
Mousesports
0
0
3
Time: 7:15PM EST
Maps: Best of Three

Lower Bracket Finals

 
coL.SC2
0
0
3
Dignitas
0
0
2
Time: 4PM EST
Maps: Best of Three

Round One – Lower Bracket

 
coL.SC2
0
0
3
Fnatic
0
0
0
Time: 7PM EST
Maps: Best of Three

Round One

 
coL.SC2
0
0
2
Mousesports
0
0
3
Time: 12PM EST
Maps: Best of Three

ESEA Cracks Down on Invite Division

June 23rd, 2011

Today the ESEA announced that it will be starting a new program to help cut down on harassment and bad manners. Dubbed ESEA Invite Conduct Policy, this new program will highlight sportsmanship and general civil behavior by putting established teams into an elite Invite division. These invited teams will be held to a higher level of scrutiny so that they can be trendsetters and pillars of good faith in the community.

It’s no secret that our ever-expanding community can at times be a hotbed of immaturity, insecurity, and antagonism. Over the years we’ve somewhat policed it, mostly tolerated it, and created tools to isolate users from it through various privacy options, but it’s time we did more. While many might not admit this, and however lame it may sound, a vast group of our active members look up to Invite players as a level they someday hope to attain. Because of this, we feel one of the best ways to improve the behavior of the community is to start from the top down.

According to the ESEA punishment for Invite players who don’t meet the standards will run the gamut from “48 hour website ban to having their VIP Premium accounts revoked and being forced to sit out matches.”

To read the offical post, click here.